| game.name | game_1.name |
| Evolutionarily Stable Strategies |
| Uniform Local-Effect Game with clique |
| SAT Games |
| Bidirectional Local-Effect Game with all F linear |
| Chicken |
| 2x2 Symmetric Games |
| Compound Games |
| Arms Races |
| Bidirectional Local-Effect Game |
| Battle of the Sexes |
| Uniform Local-Effect Game |
| N-Player Prisoner’s Dilemma |
| Matching Pennies |
| N-Player Chicken |
| Pure Coordination |
| Weak Dispersion Games |
| Prisoner's Dilemma |
| Local-Effect Games |
| Symmetric Games (weak |
| Symmetric Games (strong sense) |
| Threat-Vulnerable Games |
| Timing Game |
| Grab the Dollar |
| Centipede Game |
| Preemption Games |
| War of attrition |
| Tractable Pure-Strategy |
| Intersection of bounded treewidth and small |
| k-Bounded Hypertree-width |
| k-Bounded Treewidth Games |
| Traveler's Dilemma |
| Tree Structured Game |
| Trembling Hand Perfect |
| Wednesday, May 26, 2004 | Page 10 of 11 |