| | game.name | game_1.name |
| | Evolutionarily Stable Strategies |
| | Uniform Local-Effect Game with clique |
| | SAT Games |
| | Bidirectional Local-Effect Game with all F linear |
| | Chicken |
| | 2x2 Symmetric Games |
| | Compound Games |
| | Arms Races |
| | Bidirectional Local-Effect Game |
| | Battle of the Sexes |
| | Uniform Local-Effect Game |
| | N-Player Prisoner’s Dilemma |
| | Matching Pennies |
| | N-Player Chicken |
| | Pure Coordination |
| | Weak Dispersion Games |
| | Prisoner's Dilemma |
| | Local-Effect Games |
| | Symmetric Games (weak |
| | Symmetric Games (strong sense) |
| | Threat-Vulnerable Games |
| | Timing Game |
| | Grab the Dollar |
| | Centipede Game |
| | Preemption Games |
| | War of attrition |
| | Tractable Pure-Strategy |
| | Intersection of bounded treewidth and small |
| | k-Bounded Hypertree-width |
| | k-Bounded Treewidth Games |
| | Traveler's Dilemma |
| | Tree Structured Game |
| | Trembling Hand Perfect |
| | Wednesday, May 26, 2004 | Page 10 of 11 |